European Online Gambling Market Analysis 2026 and Forecasts 2034: Unveiling Growth Opportunities

European Online Gambling Market by Game Type (Sports Betting, Casino, Lottery, Bingo), by End Use (Desktop, Mobile), by Spain, by United Kingdom, by Germany, by France, by Italy, by Russia, by Rest of Europe Forecast 2026-2034

Jun 30 2025
Base Year: 2025

234 Pages
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European Online Gambling Market Analysis 2026 and Forecasts 2034: Unveiling Growth Opportunities


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Key Insights

The European online gambling market is experiencing robust growth, projected to reach a substantial market size within the forecast period (2025-2033). With a Compound Annual Growth Rate (CAGR) of 11.01% from 2019 to 2024, and a 2025 market size of €52.30 billion (based on the provided value unit of "Million" we assume this to be in millions of Euros), the market demonstrates significant potential for further expansion. Key drivers include increasing smartphone penetration, the rising popularity of mobile gaming and sports betting, and the expanding acceptance of online gambling across various age demographics in Europe. Furthermore, the introduction of innovative game types, like eSports betting, and continuous improvements in user experience through advanced technology are adding fuel to this growth. The market segmentation reveals a strong dominance of sports betting, followed by other casino games such as slots, and lottery games. Desktop remains a significant access point but the mobile segment is rapidly becoming the primary mode of engagement. Regulation plays a crucial role, with individual countries within Europe adopting different approaches impacting market access and growth within their respective borders. Leading players such as GVC Holdings, Flutter Entertainment, and Betsson AB are aggressively competing, driving innovation and consolidation within the sector. Challenges include ongoing regulatory scrutiny and varying legal frameworks across different European nations, alongside concerns surrounding responsible gambling practices which necessitate increased focus on player protection.

European Online Gambling Market Research Report - Market Overview and Key Insights

European Online Gambling Market Market Size (In Billion)

100.0B
80.0B
60.0B
40.0B
20.0B
0
52.30 B
2025
58.10 B
2026
64.60 B
2027
71.85 B
2028
79.93 B
2029
88.84 B
2030
98.66 B
2031
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The market's future trajectory hinges on several factors. Continued technological advancements will undoubtedly enhance the user experience. Evolving regulatory landscapes will continue to shape market access and player protection strategies. The market's continued success will depend on the ability of operators to adapt to evolving player preferences and maintain responsible gaming practices, whilst navigating a complex legal and regulatory environment across Europe. Growth opportunities are prevalent in emerging markets within Europe and the development of new gaming technologies will influence market dynamics. Moreover, successful marketing campaigns targeted at specific demographics will play a vital role in driving market penetration and future growth projections. We expect continued strong performance driven by these trends through to 2033.

European Online Gambling Market Market Size and Forecast (2024-2030)

European Online Gambling Market Company Market Share

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European Online Gambling Market: A Comprehensive Report (2019-2033)

This in-depth report provides a comprehensive analysis of the European online gambling market, offering invaluable insights for industry professionals, investors, and strategic decision-makers. With a study period spanning 2019-2033, including a base year of 2025 and a forecast period of 2025-2033, this report leverages rigorous data analysis and expert insights to illuminate the market's current state and future trajectory. The market is projected to reach xx Million by 2033, exhibiting a robust CAGR of xx% during the forecast period.

European Online Gambling Market Market Structure & Innovation Trends

This section analyzes the competitive landscape, focusing on market concentration, innovation drivers, regulatory frameworks, and M&A activities within the European online gambling market. We explore the influence of key players such as GVC Holdings, LeoVegas AB, The Stars Group Inc, Betsson AB, Flutter Entertainment, 888 Holdings PLC, The Kindred Group, Bragg Gaming Group, Entain PLC (William Hill PLC), and Bet365 Group Ltd (list not exhaustive) and their respective market shares. The analysis delves into the impact of mergers and acquisitions (M&A), examining deal values and their influence on market consolidation. We also assess the role of regulatory frameworks in shaping market dynamics and the influence of technological advancements and consumer preferences. The report further examines the impact of product substitutes and end-user demographics on market segmentation and growth. Overall market concentration is assessed, with a focus on the top 5 players holding approximately xx% of market share in 2025. The total value of M&A deals within the observed period is estimated at xx Million.

European Online Gambling Market Market Dynamics & Trends

This section provides a detailed examination of the European online gambling market's dynamic landscape. We analyze key growth drivers, including increasing internet penetration, the rise of mobile gambling, and evolving consumer preferences. The report also explores the impact of technological disruptions, such as the introduction of new gaming technologies and platforms, and the competitive dynamics amongst market players. We will analyze the market penetration of various game types (sports betting, casino, lottery, bingo) and explore the shift in consumer preference towards mobile gambling platforms. The detailed analysis provides a CAGR projection reflecting the market’s overall growth trajectory and offers insights into the challenges and opportunities present within each segment.

Dominant Regions & Segments in European Online Gambling Market

This section identifies the leading regions, countries, and segments within the European online gambling market. We will analyze the dominance of specific geographical areas and the factors contributing to their success. This will include an assessment of:

  • Game Type: Sports betting's dominance will be explored, highlighting key factors such as high popularity, widespread appeal, and strong engagement. Casino games, encompassing various types, will be evaluated for their market share and growth potential. The contribution of lottery and bingo will also be considered.
  • End Use: The report will examine the market share of desktop and mobile platforms, assessing growth trends and the impact of mobile technology on the market. The analysis will include:
    • United Kingdom: High market penetration due to established infrastructure and liberal regulatory frameworks.
    • Germany: Significant growth potential, influenced by the recent regulatory changes.
    • France: Analysis of market development following recent regulatory adjustments and the launch of Betway.fr.

The detailed analysis considers factors like economic policies, infrastructure development, and consumer behaviour to explain the dominance of specific regions and segments.

European Online Gambling Market Product Innovations

This section summarizes recent product developments and technological trends within the European online gambling market. We will highlight the introduction of new gaming platforms, the integration of advanced technologies such as VR/AR, and the emergence of innovative game formats. The focus is on analyzing the competitive advantages offered by these innovations, and their overall market fit within the dynamic landscape of the industry.

Report Scope & Segmentation Analysis

This report segments the European online gambling market based on game type (Sports Betting, Other Game Types: Casino, Other Casino Games: Lottery, Bingo) and end-use (Desktop, Mobile). Each segment’s growth projections, market size, and competitive dynamics are comprehensively analyzed, providing a detailed understanding of the market structure. Growth projections for each segment will be presented for the forecast period (2025-2033).

Key Drivers of European Online Gambling Market Growth

Key drivers of growth in the European online gambling market include: increasing internet and mobile penetration, favorable regulatory environments in certain regions, technological advancements leading to enhanced gaming experiences, and the rising popularity of mobile gambling, among others. The report provides detailed examples to support these drivers.

Challenges in the European Online Gambling Market Sector

The European online gambling market faces several challenges, including stringent regulatory environments varying across different countries, the risk of fraud and money laundering, and fierce competition among established players and new entrants. These challenges are analyzed in detail, with quantifiable impacts on market growth explored.

Emerging Opportunities in European Online Gambling Market

Emerging opportunities in the European online gambling market include: expansion into new markets, the adoption of innovative technologies such as virtual reality and augmented reality, and the growth of esports betting. These emerging trends offer significant potential for growth in the forecast period.

Leading Players in the European Online Gambling Market Market

  • GVC Holdings
  • LeoVegas AB
  • Flutter Entertainment
  • 888 Holdings PLC
  • The Kindred Group
  • Bragg Gaming Group
  • Entain PLC (William Hill PLC)
  • Bet365 Group Ltd
  • Betsson AB
  • The Stars Group Inc

Key Developments in European Online Gambling Market Industry

  • March 2021: Playtech extended its partnership deal with Flutter Entertainment for five more years, bolstering Flutter's technological capabilities.
  • July 2021: Betway launched a new France-facing website (Betway.fr), expanding its market reach.
  • February 2022: Gaming Innovation Group (GiG) extended its partnership with Betsson Group, securing its position as a key platform provider.

Future Outlook for European Online Gambling Market Market

The future of the European online gambling market looks promising, driven by continued technological advancements, regulatory changes, and the increasing popularity of online gaming among consumers. Strategic partnerships and innovations in gaming technologies are expected to further enhance market growth in the coming years, creating substantial opportunities for market players.

European Online Gambling Market Segmentation

  • 1. Game Type
    • 1.1. Sports Betting
      • 1.1.1. Football
      • 1.1.2. Horse Racing
      • 1.1.3. E-Sports
      • 1.1.4. Other Game Types
    • 1.2. Casino
      • 1.2.1. Live Casino
      • 1.2.2. Baccarat
      • 1.2.3. Blackjack
      • 1.2.4. Poker
      • 1.2.5. Slots
      • 1.2.6. Other Casino Games
    • 1.3. Lottery
    • 1.4. Bingo
  • 2. End Use
    • 2.1. Desktop
    • 2.2. Mobile

European Online Gambling Market Segmentation By Geography

  • 1. Spain
  • 2. United Kingdom
  • 3. Germany
  • 4. France
  • 5. Italy
  • 6. Russia
  • 7. Rest of Europe
European Online Gambling Market Market Share by Region - Global Geographic Distribution

European Online Gambling Market Regional Market Share

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Geographic Coverage of European Online Gambling Market

Higher Coverage
Lower Coverage
No Coverage

European Online Gambling Market REPORT HIGHLIGHTS

AspectsDetails
Study Period 2020-2034
Base Year 2025
Estimated Year 2026
Forecast Period2026-2034
Historical Period2020-2025
Growth RateCAGR of 11.01% from 2020-2034
Segmentation
    • By Game Type
      • Sports Betting
        • Football
        • Horse Racing
        • E-Sports
        • Other Game Types
      • Casino
        • Live Casino
        • Baccarat
        • Blackjack
        • Poker
        • Slots
        • Other Casino Games
      • Lottery
      • Bingo
    • By End Use
      • Desktop
      • Mobile
  • By Geography
    • Spain
    • United Kingdom
    • Germany
    • France
    • Italy
    • Russia
    • Rest of Europe

Table of Contents

  1. 1. Introduction
    • 1.1. Research Scope
    • 1.2. Market Segmentation
    • 1.3. Research Methodology
    • 1.4. Definitions and Assumptions
  2. 2. Executive Summary
    • 2.1. Introduction
  3. 3. Market Dynamics
    • 3.1. Introduction
      • 3.2. Market Drivers
        • 3.2.1 Aggressive Advertisement And Promotional Activities; Advancement In Security
        • 3.2.2 Encryption
        • 3.2.3 And Streaming Technology
      • 3.3. Market Restrains
        • 3.3.1. Regulatory and Legal Challenges
      • 3.4. Market Trends
        • 3.4.1. Improved Internet Connections and Streaming Technology
  4. 4. Market Factor Analysis
    • 4.1. Porters Five Forces
    • 4.2. Supply/Value Chain
    • 4.3. PESTEL analysis
    • 4.4. Market Entropy
    • 4.5. Patent/Trademark Analysis
  5. 5. European Online Gambling Market Analysis, Insights and Forecast, 2020-2032
    • 5.1. Market Analysis, Insights and Forecast - by Game Type
      • 5.1.1. Sports Betting
        • 5.1.1.1. Football
        • 5.1.1.2. Horse Racing
        • 5.1.1.3. E-Sports
        • 5.1.1.4. Other Game Types
      • 5.1.2. Casino
        • 5.1.2.1. Live Casino
        • 5.1.2.2. Baccarat
        • 5.1.2.3. Blackjack
        • 5.1.2.4. Poker
        • 5.1.2.5. Slots
        • 5.1.2.6. Other Casino Games
      • 5.1.3. Lottery
      • 5.1.4. Bingo
    • 5.2. Market Analysis, Insights and Forecast - by End Use
      • 5.2.1. Desktop
      • 5.2.2. Mobile
    • 5.3. Market Analysis, Insights and Forecast - by Region
      • 5.3.1. Spain
      • 5.3.2. United Kingdom
      • 5.3.3. Germany
      • 5.3.4. France
      • 5.3.5. Italy
      • 5.3.6. Russia
      • 5.3.7. Rest of Europe
  6. 6. Spain European Online Gambling Market Analysis, Insights and Forecast, 2020-2032
    • 6.1. Market Analysis, Insights and Forecast - by Game Type
      • 6.1.1. Sports Betting
        • 6.1.1.1. Football
        • 6.1.1.2. Horse Racing
        • 6.1.1.3. E-Sports
        • 6.1.1.4. Other Game Types
      • 6.1.2. Casino
        • 6.1.2.1. Live Casino
        • 6.1.2.2. Baccarat
        • 6.1.2.3. Blackjack
        • 6.1.2.4. Poker
        • 6.1.2.5. Slots
        • 6.1.2.6. Other Casino Games
      • 6.1.3. Lottery
      • 6.1.4. Bingo
    • 6.2. Market Analysis, Insights and Forecast - by End Use
      • 6.2.1. Desktop
      • 6.2.2. Mobile
  7. 7. United Kingdom European Online Gambling Market Analysis, Insights and Forecast, 2020-2032
    • 7.1. Market Analysis, Insights and Forecast - by Game Type
      • 7.1.1. Sports Betting
        • 7.1.1.1. Football
        • 7.1.1.2. Horse Racing
        • 7.1.1.3. E-Sports
        • 7.1.1.4. Other Game Types
      • 7.1.2. Casino
        • 7.1.2.1. Live Casino
        • 7.1.2.2. Baccarat
        • 7.1.2.3. Blackjack
        • 7.1.2.4. Poker
        • 7.1.2.5. Slots
        • 7.1.2.6. Other Casino Games
      • 7.1.3. Lottery
      • 7.1.4. Bingo
    • 7.2. Market Analysis, Insights and Forecast - by End Use
      • 7.2.1. Desktop
      • 7.2.2. Mobile
  8. 8. Germany European Online Gambling Market Analysis, Insights and Forecast, 2020-2032
    • 8.1. Market Analysis, Insights and Forecast - by Game Type
      • 8.1.1. Sports Betting
        • 8.1.1.1. Football
        • 8.1.1.2. Horse Racing
        • 8.1.1.3. E-Sports
        • 8.1.1.4. Other Game Types
      • 8.1.2. Casino
        • 8.1.2.1. Live Casino
        • 8.1.2.2. Baccarat
        • 8.1.2.3. Blackjack
        • 8.1.2.4. Poker
        • 8.1.2.5. Slots
        • 8.1.2.6. Other Casino Games
      • 8.1.3. Lottery
      • 8.1.4. Bingo
    • 8.2. Market Analysis, Insights and Forecast - by End Use
      • 8.2.1. Desktop
      • 8.2.2. Mobile
  9. 9. France European Online Gambling Market Analysis, Insights and Forecast, 2020-2032
    • 9.1. Market Analysis, Insights and Forecast - by Game Type
      • 9.1.1. Sports Betting
        • 9.1.1.1. Football
        • 9.1.1.2. Horse Racing
        • 9.1.1.3. E-Sports
        • 9.1.1.4. Other Game Types
      • 9.1.2. Casino
        • 9.1.2.1. Live Casino
        • 9.1.2.2. Baccarat
        • 9.1.2.3. Blackjack
        • 9.1.2.4. Poker
        • 9.1.2.5. Slots
        • 9.1.2.6. Other Casino Games
      • 9.1.3. Lottery
      • 9.1.4. Bingo
    • 9.2. Market Analysis, Insights and Forecast - by End Use
      • 9.2.1. Desktop
      • 9.2.2. Mobile
  10. 10. Italy European Online Gambling Market Analysis, Insights and Forecast, 2020-2032
    • 10.1. Market Analysis, Insights and Forecast - by Game Type
      • 10.1.1. Sports Betting
        • 10.1.1.1. Football
        • 10.1.1.2. Horse Racing
        • 10.1.1.3. E-Sports
        • 10.1.1.4. Other Game Types
      • 10.1.2. Casino
        • 10.1.2.1. Live Casino
        • 10.1.2.2. Baccarat
        • 10.1.2.3. Blackjack
        • 10.1.2.4. Poker
        • 10.1.2.5. Slots
        • 10.1.2.6. Other Casino Games
      • 10.1.3. Lottery
      • 10.1.4. Bingo
    • 10.2. Market Analysis, Insights and Forecast - by End Use
      • 10.2.1. Desktop
      • 10.2.2. Mobile
  11. 11. Russia European Online Gambling Market Analysis, Insights and Forecast, 2020-2032
    • 11.1. Market Analysis, Insights and Forecast - by Game Type
      • 11.1.1. Sports Betting
        • 11.1.1.1. Football
        • 11.1.1.2. Horse Racing
        • 11.1.1.3. E-Sports
        • 11.1.1.4. Other Game Types
      • 11.1.2. Casino
        • 11.1.2.1. Live Casino
        • 11.1.2.2. Baccarat
        • 11.1.2.3. Blackjack
        • 11.1.2.4. Poker
        • 11.1.2.5. Slots
        • 11.1.2.6. Other Casino Games
      • 11.1.3. Lottery
      • 11.1.4. Bingo
    • 11.2. Market Analysis, Insights and Forecast - by End Use
      • 11.2.1. Desktop
      • 11.2.2. Mobile
  12. 12. Rest of Europe European Online Gambling Market Analysis, Insights and Forecast, 2020-2032
    • 12.1. Market Analysis, Insights and Forecast - by Game Type
      • 12.1.1. Sports Betting
        • 12.1.1.1. Football
        • 12.1.1.2. Horse Racing
        • 12.1.1.3. E-Sports
        • 12.1.1.4. Other Game Types
      • 12.1.2. Casino
        • 12.1.2.1. Live Casino
        • 12.1.2.2. Baccarat
        • 12.1.2.3. Blackjack
        • 12.1.2.4. Poker
        • 12.1.2.5. Slots
        • 12.1.2.6. Other Casino Games
      • 12.1.3. Lottery
      • 12.1.4. Bingo
    • 12.2. Market Analysis, Insights and Forecast - by End Use
      • 12.2.1. Desktop
      • 12.2.2. Mobile
  13. 13. Competitive Analysis
    • 13.1. Market Share Analysis 2025
      • 13.2. Company Profiles
        • 13.2.1 GVC Holdings
          • 13.2.1.1. Overview
          • 13.2.1.2. Products
          • 13.2.1.3. SWOT Analysis
          • 13.2.1.4. Recent Developments
          • 13.2.1.5. Financials (Based on Availability)
        • 13.2.2 LeoVegas AB
          • 13.2.2.1. Overview
          • 13.2.2.2. Products
          • 13.2.2.3. SWOT Analysis
          • 13.2.2.4. Recent Developments
          • 13.2.2.5. Financials (Based on Availability)
        • 13.2.3 The Stars Group Inc
          • 13.2.3.1. Overview
          • 13.2.3.2. Products
          • 13.2.3.3. SWOT Analysis
          • 13.2.3.4. Recent Developments
          • 13.2.3.5. Financials (Based on Availability)
        • 13.2.4 Betsson AB
          • 13.2.4.1. Overview
          • 13.2.4.2. Products
          • 13.2.4.3. SWOT Analysis
          • 13.2.4.4. Recent Developments
          • 13.2.4.5. Financials (Based on Availability)
        • 13.2.5 Flutter Entertainment
          • 13.2.5.1. Overview
          • 13.2.5.2. Products
          • 13.2.5.3. SWOT Analysis
          • 13.2.5.4. Recent Developments
          • 13.2.5.5. Financials (Based on Availability)
        • 13.2.6 888 Holdings PLC
          • 13.2.6.1. Overview
          • 13.2.6.2. Products
          • 13.2.6.3. SWOT Analysis
          • 13.2.6.4. Recent Developments
          • 13.2.6.5. Financials (Based on Availability)
        • 13.2.7 The Kindered Group
          • 13.2.7.1. Overview
          • 13.2.7.2. Products
          • 13.2.7.3. SWOT Analysis
          • 13.2.7.4. Recent Developments
          • 13.2.7.5. Financials (Based on Availability)
        • 13.2.8 Bragg Gaming Group*List Not Exhaustive
          • 13.2.8.1. Overview
          • 13.2.8.2. Products
          • 13.2.8.3. SWOT Analysis
          • 13.2.8.4. Recent Developments
          • 13.2.8.5. Financials (Based on Availability)
        • 13.2.9 Entain PLC (William Hill PLC)
          • 13.2.9.1. Overview
          • 13.2.9.2. Products
          • 13.2.9.3. SWOT Analysis
          • 13.2.9.4. Recent Developments
          • 13.2.9.5. Financials (Based on Availability)
        • 13.2.10 Bet365 Group Ltd
          • 13.2.10.1. Overview
          • 13.2.10.2. Products
          • 13.2.10.3. SWOT Analysis
          • 13.2.10.4. Recent Developments
          • 13.2.10.5. Financials (Based on Availability)

List of Figures

  1. Figure 1: European Online Gambling Market Revenue Breakdown (Million, %) by Product 2025 & 2033
  2. Figure 2: European Online Gambling Market Share (%) by Company 2025

List of Tables

  1. Table 1: European Online Gambling Market Revenue Million Forecast, by Game Type 2020 & 2033
  2. Table 2: European Online Gambling Market Revenue Million Forecast, by End Use 2020 & 2033
  3. Table 3: European Online Gambling Market Revenue Million Forecast, by Region 2020 & 2033
  4. Table 4: European Online Gambling Market Revenue Million Forecast, by Game Type 2020 & 2033
  5. Table 5: European Online Gambling Market Revenue Million Forecast, by End Use 2020 & 2033
  6. Table 6: European Online Gambling Market Revenue Million Forecast, by Country 2020 & 2033
  7. Table 7: European Online Gambling Market Revenue Million Forecast, by Game Type 2020 & 2033
  8. Table 8: European Online Gambling Market Revenue Million Forecast, by End Use 2020 & 2033
  9. Table 9: European Online Gambling Market Revenue Million Forecast, by Country 2020 & 2033
  10. Table 10: European Online Gambling Market Revenue Million Forecast, by Game Type 2020 & 2033
  11. Table 11: European Online Gambling Market Revenue Million Forecast, by End Use 2020 & 2033
  12. Table 12: European Online Gambling Market Revenue Million Forecast, by Country 2020 & 2033
  13. Table 13: European Online Gambling Market Revenue Million Forecast, by Game Type 2020 & 2033
  14. Table 14: European Online Gambling Market Revenue Million Forecast, by End Use 2020 & 2033
  15. Table 15: European Online Gambling Market Revenue Million Forecast, by Country 2020 & 2033
  16. Table 16: European Online Gambling Market Revenue Million Forecast, by Game Type 2020 & 2033
  17. Table 17: European Online Gambling Market Revenue Million Forecast, by End Use 2020 & 2033
  18. Table 18: European Online Gambling Market Revenue Million Forecast, by Country 2020 & 2033
  19. Table 19: European Online Gambling Market Revenue Million Forecast, by Game Type 2020 & 2033
  20. Table 20: European Online Gambling Market Revenue Million Forecast, by End Use 2020 & 2033
  21. Table 21: European Online Gambling Market Revenue Million Forecast, by Country 2020 & 2033
  22. Table 22: European Online Gambling Market Revenue Million Forecast, by Game Type 2020 & 2033
  23. Table 23: European Online Gambling Market Revenue Million Forecast, by End Use 2020 & 2033
  24. Table 24: European Online Gambling Market Revenue Million Forecast, by Country 2020 & 2033

Frequently Asked Questions

1. What is the projected Compound Annual Growth Rate (CAGR) of the European Online Gambling Market?

The projected CAGR is approximately 11.01%.

2. Which companies are prominent players in the European Online Gambling Market?

Key companies in the market include GVC Holdings, LeoVegas AB, The Stars Group Inc, Betsson AB, Flutter Entertainment, 888 Holdings PLC, The Kindered Group, Bragg Gaming Group*List Not Exhaustive, Entain PLC (William Hill PLC), Bet365 Group Ltd.

3. What are the main segments of the European Online Gambling Market?

The market segments include Game Type, End Use.

4. Can you provide details about the market size?

The market size is estimated to be USD 52.30 Million as of 2022.

5. What are some drivers contributing to market growth?

Aggressive Advertisement And Promotional Activities; Advancement In Security. Encryption. And Streaming Technology.

6. What are the notable trends driving market growth?

Improved Internet Connections and Streaming Technology.

7. Are there any restraints impacting market growth?

Regulatory and Legal Challenges.

8. Can you provide examples of recent developments in the market?

February 2022: The Gaming Innovation Group Inc. (GiG) announced that it signed an extension of its agreement of partnership with Betsson Group to provide the Platform & Managed Services, which included customer services and full business operations of multiple territories. The contract extension was signed for the extension till 2025. The agreement included the brand's Guts, Thrills, Kaboo, and Rizk.

9. What pricing options are available for accessing the report?

Pricing options include single-user, multi-user, and enterprise licenses priced at USD 4750, USD 5250, and USD 8750 respectively.

10. Is the market size provided in terms of value or volume?

The market size is provided in terms of value, measured in Million.

11. Are there any specific market keywords associated with the report?

Yes, the market keyword associated with the report is "European Online Gambling Market," which aids in identifying and referencing the specific market segment covered.

12. How do I determine which pricing option suits my needs best?

The pricing options vary based on user requirements and access needs. Individual users may opt for single-user licenses, while businesses requiring broader access may choose multi-user or enterprise licenses for cost-effective access to the report.

13. Are there any additional resources or data provided in the European Online Gambling Market report?

While the report offers comprehensive insights, it's advisable to review the specific contents or supplementary materials provided to ascertain if additional resources or data are available.

14. How can I stay updated on further developments or reports in the European Online Gambling Market?

To stay informed about further developments, trends, and reports in the European Online Gambling Market, consider subscribing to industry newsletters, following relevant companies and organizations, or regularly checking reputable industry news sources and publications.

Methodology

Step 1 - Identification of Relevant Samples Size from Population Database

Step Chart
Bar Chart
Method Chart

Step 2 - Approaches for Defining Global Market Size (Value, Volume* & Price*)

Approach Chart
Top-down and bottom-up approaches are used to validate the global market size and estimate the market size for manufactures, regional segments, product, and application.

Note*: In applicable scenarios

Step 3 - Data Sources

Primary Research

  • Web Analytics
  • Survey Reports
  • Research Institute
  • Latest Research Reports
  • Opinion Leaders

Secondary Research

  • Annual Reports
  • White Paper
  • Latest Press Release
  • Industry Association
  • Paid Database
  • Investor Presentations
Analyst Chart

Step 4 - Data Triangulation

Involves using different sources of information in order to increase the validity of a study

These sources are likely to be stakeholders in a program - participants, other researchers, program staff, other community members, and so on.

Then we put all data in single framework & apply various statistical tools to find out the dynamic on the market.

During the analysis stage, feedback from the stakeholder groups would be compared to determine areas of agreement as well as areas of divergence

Additionally, after gathering mixed and scattered data from a wide range of sources, data is triangulated and correlated to come up with estimated figures which are further validated through primary mediums or industry experts, opinion leaders.